

"gmod_ice"
{
	"friction"	"0.01"
	"elasticity"	"0.01"
	"audioroughnessfactor" "0.1"
}

"gmod_bouncy"
{
	"elasticity"	"1000"
	"friction"		"0.5"
	"density"		"10000"
}

"gmod_silent"
{

	"impacthard"	"DoorSound.Null"
	"impactsoft"	"DoorSound.Null"

	"audiohardnessfactor" "0.0"
	"audioroughnessfactor" "0.0"

	"scrapeRoughThreshold" "1.0"
	"impactHardThreshold" "1.0"

}