77

Fixed startup crash when no SSE2 support
Fixed TF2 map crash


76 

Added new spawnicons
Added support for spawning TF2 Spy with masks
Added 'proper' thirdperson animations
Added sv_max_usercmd_future_ticks (default: 5) should prevent speedhacks.
Added support for per-map particle systems
Fixed crash in Entity:TranslateBoneToPhysBone()
Fixed crash when closing with the help window open
Fixed zombie crash
Fixed bone follower crash (when using unsuitable model)
Fixed crash exploit when Script Enforcer was enabled

Added luaJIT
Added support for Vector * Vector
Added Entity:SetRenderFX( kRenderFx* )
Added "Depth" and "SizeMode" key values for render targets.
Fixed quotes in GLON
Returning true in PrePlayerDraw will prevent them from being drawn.