
28th July 2008 (46)

Sped up startup times (by up to 15 seconds)
Slightly reduced 'sandbox' loadtimes
Reverted to older version of 'FindInSphere' function
Reverted gravgun hold to pre-orange box style
Fixed 'PrintMessage' not working on dedicated server
Fixed cs_fix.mdl server crashing exploit
Fixed exploit in RunConsoleCommand allowing any console command to be run




14th July 2008 (45)

Fixed crash when prop's physics object couldn't be created
Fixed TF2 blood overriding HL2 blood
Fixed shotgun having wildly reduced damage
Changed default jump height so you can jump on a crouched player
Fixed not being able to override materials on clientside entities
Fixed not seeing hunter blood in MP
Fixed PlayerHurt not being called
Fixed 'TracerName' not always working in 'FireBullets'




7th July 2008 (44)

Reduced bandwidth overhead
Fixed SQLite errors
Changed how particles are loaded (modder friendlier)
Fixed DModelPanel model color issues
Fixed ents.FindInBox only returning half the entities
Fixed ents.FindInSphere only returning half the entities
Fixed cookies not restoring
Added ply:SetStepSize( f )
Added ply:GetStepSize()
Added ply:SetJumpPower( f )
Added ply:GetJumpPower()