
21st January 2008 (36)

Fixed aim snapping away when someone enters a vehicle in multiplayer
Fixed rare Jalopy crash when running down NPCs
Fixed crash when turning on flashlight
Now shows only SWEPS that are on the server when in multiplayer
mp_forcecamera now defaults to 0 (in line with previous versions)
Blocked setting con_logfile from Lua code
Fixed undo error when rejoining servers
Fixed bullets doing damage even if damage set to 0
Fixed clientside ragdolls being weird when shot
Changed the way clientside scripts are loaded to avoid double init
Fixed Female_04 animations (Nickolas George)
Added debug command line -numshadowtextures to set the amount of shadow depth textures
Fixed double firing bug when clicking on the context screen
Fixed lamp textures not always duplicating properly
DS now determines whether content is installed before allowing spawn (Fixes Jalopy spawn crash)
Fixed NPCs dying instantly on DS
Fixed crash when spawning rollermine on DS
Fixed spamming "SERVER:" before Lua output on DS
Fixed weapon names sometimes showing blank in the Hud Pickup indicator
Fixed problems using some enums (like MASK_SHOT)
Fixed ScalePlayerDamage hook



18th January 2008 (35)

Added Jalopy for EP2 owners
Fixed crash due to missing surfaceproperties
Fixed particle crash
Fixed some Lua threading issues
Fixed crash with Antlion Guard charge
Fixed rare crash when using voice chat
Fixed GameTitle crash
Fixed missing HL2 maps
Tweaked network convar defaults
Fixed being able to spawn non existing props (which showed as error.mdl)
Beefed up thruster power slightly
Fixed model ropes hanging from the bottom of the model
Fixed white water under DX7
Fixed some Lua backwards compatibility issues
Changed ground friction to be more in line with the previous version



16th January 2008 (34)

Fixed particle crashes
Fixed crash on bad PlayerSay addon
Fixed sounds not playing if HL2 isn't owned
Fixed graphical issues in gm_construct for DX8 users
Fixed bug with water overlay
Fixed 'Bad scene image file' error



15th January 2008 (33)

Switched to new EP2 Engine
Added support for TF2, EP2 and Portal
Updated Spawnmenu
New 'Start Game' menus
Lamps now cast shadows (if supported by hardware)
Lamps texture can now be changed
Updated gm_construct
New loading screen
New player models (thanks to Nickolas George)
Added map icons (thanks to PaddyMazz, Honkers, SirMikesAlot, Jake Tott and Dash)
Added new NPC options