"VertexLitGeneric"
{
	"$basetexture" "models/weapons/v_toolgun/toolgun2"
	"$selfillum" 1 
	"$model" 1
	"$envmapmask" "models/weapons/v_toolgun/toolgun2_mask" 
	"$envmap" "env_cubemap"
	"$envmapcontrast" 0.9
	"$envmaptint" "[1 1 1]" 

	"$phong" "1" 
	"$phongboost" "1" 
	"$phongfresnelranges" "[1 5 15]"
	"$phongexponent"		"90"

}
