IN_ATTACK				= 1
IN_JUMP					= 2
IN_DUCK					= 4
IN_FORWARD				= 8
IN_BACK					= 16
IN_USE					= 32
IN_CANCEL				= 64
IN_LEFT					= 128
IN_RIGHT				= 256
IN_MOVELEFT				= 512
IN_MOVERIGHT				= 1024
IN_ATTACK2				= 2048
IN_RUN					= 4096
IN_RELOAD				= 8192
IN_ALT1					= 16384
IN_ALT2					= 32768
IN_SCORE				= 65536 	-- Used by client.dll for when scoreboard is held down
IN_SPEED				= 131072	-- Player is holding the speed key
IN_WALK					= 262144	-- Player holding walk key
IN_ZOOM					= 524288	-- Zoom key for HUD zoom
IN_WEAPON1				= 1048576	-- weapon defines these bits
IN_WEAPON2				= 2097152	-- weapon defines these bits
IN_BULLRUSH				= 4194304