"PostProcessing"
{
	"Bloom"
	{
		"Text"				"#Bloom"
		"Controls"			"bloom.txt"
	}
	
	"DoF"
	{
		"Text"				"#Depth_Of_Field"
		"Controls"			"dof.txt"
	}

	"MotionBlur"
	{
		"Text"				"#MotionBlur"
		"Controls"			"motionblur.txt"
	}	

	"Overlay"
	{
		"Text"				"#Material_Overlay"
		"Controls"			"overlay.txt"
	}
	
	"ColorMod"
	{
		"Text"				"#Color_Mod"
		"Controls"			"colormod.txt"
	}

	"Morph"
	{
		"Text"				"#Morph"
		"Controls"			"morph.txt"
	}
}