"Colormod.txt"
{
	"Text"				"#Material_Overlay"
	"Description"		"#Material_Overlay_Information"
	
	"CheckBox"
	{
		"Label"				"#Material_Overlay_Toggle"
		"Command"			"pp_mat_overlay"
	}
	
	"ComboBox"
	{
		"Label"				"#Presets"
		"MenuButton"		"1"
		
		// List of built in, undeletable options
		"Options"
		{
			"#Default"
			{			
				"pp_mat_overlay_texture"				"1" 
				"pp_mat_overlay_refractamount"				"0" 
			}
		}
		
		// Load saved presets from this folder
		"Folder"	"settings/menu/postprocessing/materialoverlay"

		// List of CVars to save
		"CVars" 
		{
			"0"	"pp_mat_overlay_texture"				
			"0"	"pp_mat_overlay_refractamount"			
		}
	}

	"ListBox"
	{
		"Label"				"#Material_Overlay_Texture"
		"MenuButton"			"0"
		"Height"			"300"
		
		"Options"
		{
			"#Waterfall"
			{
				"pp_mat_overlay_texture"		"models/shadertest/shader3"
			}	
			"#Jelly"
			{
				"pp_mat_overlay_texture"		"models/shadertest/shader4"
			}	
			"#Stained Glass"
			{
				"pp_mat_overlay_texture"		"models/shadertest/shader5"
			}	
			"#Combine Stasis"
			{
				"pp_mat_overlay_texture"		"models/props_combine/stasisshield_sheet"
			}	
			"#Combine Shield"
			{
				"pp_mat_overlay_texture"		"models/props_combine/com_shield001a"
			}	
			"#Frosted Glass"
			{
				"pp_mat_overlay_texture"		"models/props_c17/frostedglass_01a"
			}	
			"#Tank Glass"
			{
				"pp_mat_overlay_texture"		"models/props_lab/Tank_Glass001"
			}	
			"#tprings_globe"
			{
				"pp_mat_overlay_texture"		"models/props_combine/tprings_globe"
			}
			"#Fisheye"
			{
				"pp_mat_overlay_texture"		"models/props_c17/fisheyelens"
			}
			"#RenderTarget"
			{
				"pp_mat_overlay_texture"		"models/overlay_rendertarget"
			}
		}
	}	
	
	"Slider"
	{
		"Label"				"#Material_Overlay_RefractAmount"
		"Type"				"Float"
		"Min"				"-1"
		"Max"				"1"
		"Command"			"pp_mat_overlay_refractamount"
	}
}